Projects

The Farmer Was Replaced

Developed by Timon Herzog
Published by Metaroot & Timon Herzog

In The Farmer Was Replaced you automate your farm by programming a drone with code. You collect resources from your farm to unlock better technology and become the most efficient farmer in the world while improving your problem solving and coding skills.

Area of work

  • Music

  • Sound Design

  • FMOD Implementation

  • Field Recording


Tom the postgirl

In active development by Oopsie Daisies Studio.
Co-produced and published by ARTE France

Accompany Tom on her job to deliver parcels in her town. Be a little creep, observe what the villagers are going to do with the weird stuff you deliver and while you're at it create some mayhem at the place!
Sounds like a good deal!
As you stroll through the village with your innocent googly eyes you become part of a story packed with weird surprises, many funny situations and memories that are etched into your brain, whether you like or not.

Area of work

  • Composer (Soundtrack, Trailers, Additional Music)

  • Sound Design

  • FMOD Integration

  • Field Recording

  • Voice Design

  • Foley

  • Mixing

  • Game Design

🏆 Cologne Devcom Indie Award 2023 in the category 'Creative Overkill'


El Pequeño Reloj
(Die kleine Uhr)

Interactive installation by Claudio Linares & Floris Demandt

‘El Pequeño Reloj’ (‘The Little Clock’) is an interactive, multi-sensory system that makes the rhythmic structures of flamenco tangible through movement, light, vibration and sound. Rooted in embodied music education approaches and the traditions of flamenco, it makes rhythm tangible and intuitive for people of all ages and backgrounds. In addition, the project explores the use of physical computing as a means of musical creation and expression through the body.
How does it work? Users can place tokens (little cylinders) in a circle around the dancing platform. If you successfully dance on the correct beats of you get in rewarded with

Area of work

  • Arduino Programming (Pressure Sensors, LEDs and Token Sensors)

  • Java Scripting

  • Max Msp Patching

  • Interaction Logic (e.g. Music system)


Projected Dreams (shipped)

Developed by Flawberry Studio

Drag toys from Senka's shelves and drop them on the table to create a shadow play in this cozy puzzle game. As the shadows unfold, immerse yourself in a heartwarming story full of nostalgia from the 90s and blur the lines between fantasy and reality.

Area of work

  • Sound-Design

  • Interactive Music and Additional Music

  • FMOD-Integration

  • Mixing

Luca is my biggest fan


Fitting in

Film directed by Fabienne Steiner

Young South Africans from all walks of life begin their student experience at the elite University of Stellenbosch. Within the walls of a prestigious student residence called „Eendrag“, the newcomers are confronted with colonial structures. They try to navigate between personal growth, cultural differences and a past that has not been forgotten.

Area of work

  • Dialog Edit

  • Foley


LĂ€ngtan

Film directed and written by Lars Odermatt

After losing her husband, eighty-four-year-old Kristina shares personal thoughts and emotions, offering a glimpse into her life's longing for love and integration.

Area of work

  • Sound Design


Changing Matters

Graduation project by Lorenz Kleiser

“Changing Matters” explores the concept of a playful and abstract virtual representation of oneself by using a camera that tracks movements of the user and translates them onto an avatar representation. The virtual environment is enhanced with sound that complements the user's movements and empowers them with control.
The project utilizes SARMotion, a software developed by Florian Bruggisser, along with Unity data that is processed using Max/MSP and Ableton Live for sound generation.
The experience encourages exploration of the virtual body within the immersive sound and landscape.

Area of work

  • Sound Design

  • FMOD Integration

  • Mixing


THAR

Unreleased

THAR - Secrets beneath the sand.
To survive the blazing heat of the Thar desert, take control over a robo and steer your way through the ancient ruins, solve puzzles and discover its secrets.
THAR is a VR game created for the Oculus Quest 1 and 2.

Area of work

  • Sound Design

  • Music Composition

  • FMOD Integration

  • Mixing


Accalmie

Unreleased

«Accalmie» is an atmospheric game inspired by mechanics found in meditation. The character floats through a garden, adding colour to a place that lost all of its joy. However, some distractions will get in the way of your goal. Discover your inner world through your weaknesses and become stronger by confronting them.


About

I am Floris. A composer and sound designer. I mostly work on video game projects but sometimes also on movies. Occasionally I dabble into software projects that more or less revolve around music and sound. For example, designing interfaces interactive experiences or creating Max for Live Instruments (You can check out my YouTube channel if you are interested).

Education2021-2024
Master Sound-Design at ZHdK (ZĂŒrich University of Arts)
2020
Bachelor Thesis at Mercedes-Benz Team Sound-Design in Sindelfingen, Germany
2019-2020
Internship at Mercedes-Benz Team Sound-Design in Sindelfingen, Germany
2016-2020
Bachelor of Music in Musikdesign at Staatliche Musikhochschule Trossingen (State University)